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类型:原创 | 来源:520化学网 | 作者/推荐人:化学教学与资源研究所 | 点击量:789845 | 时间:2012年6月5日 0:06:56 |
“520化学动漫扑克”教育游戏软件的开发与初步应用研究 专业:课程与教学论 申请者:刁钰华 导师:钱扬义 摘 要 “520化学动漫扑克”教育游戏软件,是以“使每一个学生以愉快的心情去学习生动有趣的化学”为指导精神,以突破初三化学用语为目的,设计开发的一款绿色、健康的化学学科网页型教育游戏软件。该教育游戏软件完全自主开发,具有原创性和针对性。 此款教育游戏软件以动漫游戏为载体,以扑克对战为模式,以突破化学用语(包括元素符号、化学式和化学方程式)为目标,以培养学生兴趣为归宿。其内容覆盖教材(化学九年级,人教版)中出现的所有化学式(共92种)以及由这些化学式组成的所有化学方程式(共583条),具有全面性和科学性。在游戏的过程中,程序不断引导学生认识和探索化学世界的奇妙变化,成功的时候给予奖励,失败的时候不忘鼓舞,有益于学生知识的建构完善和身心的健康发展。 此款教育游戏软件设计开发的大致思路是:在研究近十年国内外教育游戏发展的基础上,在基础教育学理论、基础心理学理论和相关的教育游戏软件设计开发理论的指导下,结合初中化学教学重难点——化学用语,以Flash为主要开发工具,设计开发出基于突破初中化学用语知识的“520化学动漫扑克”教育游戏软件,从而实现让学习者快乐学习、主动学习、有效学习的目的。 通过网络访谈和问卷调查了解到,“520化学动漫扑克”教育游戏软件的设计开发比较符合一线教师和初三学生的预期期望。实践证明,本教育游戏软件能够提高学生学习化学的兴趣,调动学生学习化学的积极性,解决学生学习化学的重难点,在一定程度上优化了课堂教学效果,有效弥补了传统教学中存在的一些不足,基本达到了本教育游戏软件开发的最初目的,是教育改革的有益探索。 本论文结构和内容大致为: 第一章《绪论》分析了本论文的研究背景和意义、国内外对教育游戏的研究现状,介绍了本论文的研究目标、本人的工作内容以及研究过程所采用的研究思路和研究方法。本论文致力于开发“520化学动漫扑克”教育游戏软件,以期提高初三学生学习化学的兴趣和热情,使“寓教于乐”和“绿色游戏”真正落到实处,为此后的中学化学课程打下更好的基础。 第二章《教育游戏概述》首先对电脑游戏、教育软件和教育游戏的概念进行界定,分析了教育游戏的特点和功能,总结得出本教育游戏在教学中的应用模式——课堂助学模式和课后练习模式。其次,结合本论文的研究内容,介绍支持教育游戏开发的理论,包括“经验之塔”理论、“建构主义”理论、沉浸理论和“游戏化学习”理论,阐述这些理论对本教育游戏开发的指导作用。技术基础主要是介绍多媒体技术的作用以及使用Flash作为本教育游戏软件开发工具的优势。最后,利用教育游戏软件开发的一般规律,创建出“520化学动漫游戏”的开发流程——设计、制作、调试测评和修改成型。 第三章《“520化学动漫扑克”教育游戏软件的开发》 首先对软件的开发做需求调研,通过访谈法,了解初三学生、一线老师以及家长对针对化学用语开发网页教育游戏表示支持,他们提出的一些建议为软件的开发提供了依据。然后,对游戏中各组成元素进行设计,并进行系统功能的编排。然后,根据前期的设计对软件进行开发,并对其中一些重要的界面场景进行详细的介绍。最后,进行教育游戏软件的调试与发布。 第四章《“520化学动漫扑克”教育游戏软件的应用与评价》 将本教育游戏应用于教学实践中,通过对一线教师、职前教师和初三学生的调查,得出绝大多数被试对本教育游戏软件的开发持肯定和支持的态度,对游戏的界面设计和功能设置持认可态度,认为本教育游戏软件具备相当的娱乐和教育价值。 第五章《总结与展望》对本论文的研究作出总结,介绍本教育游戏软件的特点,得出本教育游戏应用的前景和需要弥补的不足。下一步工作的重点主要放在游戏的完善和推广,具体可以从下面几点出发:(1)增加游戏内容。(2)增添游戏音效。(3)开发手机功能。(4)大力推广应用。 本论文以为:“520化学动漫扑克”教育游戏软件集教育性和娱乐性于一体,符合初中学生的认知特点和新课程标准的要求,让学习者在享受游戏的同时突破化学用语,改善了学习效果,提高了学习效率,丰富了教学资源,应用在初中化学用语的教学中具有独特的优势,作为国内一种新型的教学方式和学习方式,无疑有着良好的发展前景。 研究成果已放上“520化学游戏网站”(www.520hx.com.cn/yx/)。 关键词:520化学扑克 动漫游戏 教育游戏软件 化学用语 DEVELOPMENT AND APPLICATION OF “520 CHEMICAL ANIME POKER” EDUCATIONAL GAME SOFTWARE
Major: Chemistry Curriculum and Teaching Theory Name: Yuhua Diao Supervisor: Yangyi Qian ABSTRACT “520 chemical anime poker” educational game software, is “to make every student with pleasant mood to learn vivid and interesting chemistry” as the guiding spirit, in order to break through the third chemical language, is a green and healthy chemical educational web game software. This educational game software is completely independent development, with originality and pertinence. This educational game software is animation games as its carrier, poker against as its model, in order to break through the chemical language (including the element symbols, chemical formulas and chemical equations), to develop students' interest. The content covers teaching materials (ninth grade, chemistry, PEP) appeared, all chemical formulas (a total of 92) and the entire chemical equations (a total of 583) by these chemical formulas consisting, with comprehensive and scientific. In the course of the game, program guides students to know and explore the chemical changes of the wonderful chemical world. It gives the reward in successful time, does not forget to encourage in failure time. It is beneficial to students to construct the knowledge and improve the physical and mental healthily. The general idea, designing and development of this educational game software is: study the past decade research of the development of educational games at home and abroad, under the guidance of the basic educational theory, the basic psychological theory and the theory related educational game software, design and development this educational game software. It combines with chemistry teaching difficulty-chemical language of the junior middle school, uses the Flash as main development tool. Design and develop the “520 chemical anime poker” educational game software in order to break through the chemical language knowledge of junior high school, so as to realize that let learners learn happily, actively and effectively. Through the network interviews and questionnaires, we known the designing and development of the “520 chemical anime poker” educational game software meet the expected expectations of teachers and middle school students. Practice has proved, this educational game software can improve the students' learning interest in chemistry, mobilize students to learn chemistry, solve the difficult point of students’ learning chemistry, optimize the teaching effect, make up some of the lack of the traditional teaching effectively, reach the original development purpose of this educational game software basically. It is a useful exploration of the educational reform. In this paper, the structure and content substantially as follows: Chapter 1, “Introduction”: Analysis the background and significance of this paper, analysis the research of educational games at home and abroad, introduce this research’s objective, my job and this research’s thinking process and method. This paper commits to develop the “520 chemical anime poker” educational game software, so as to enhance the interest and enthusiasm of middle school students to study chemistry. Make “edutainment” and “green game” fall to real point truly, and lay a better basis for the school chemistry curriculum. Chapter 2, “Educational game overview”: First to define the concept of computer game, educational software and educational game, analyze the characteristics and functions of educational games, conclude this educational game’s teaching application mode-classroom teaching mode and practice mode. Second, combine with the research content of this paper, introduce the theory of supporting educational game development, including the theory of “experience tower”, “constructivism”, “flow” and “the game of learning”, expound these theories how to guide this educational game development. The main technology is the introduction of multimedia technology and the advantages of using Flash as this educational game software development tool. Finally, using the general rules of the educational game software development, create the development process of “520 chemical anime game”- design, production, commissioning test and modify molding. Chapter 3, “Development 520 chemical anime poker educational game software”: First of all, research the needs of this software development. Through the interviews, we understood the middle school students, teachers and parents support development of the chemical educational webpage game. They provided some suggestions which were the basis for this software development. Then, design the game’s composition elements and the system functions. Then, according to the research of the software development, develop “520 chemical anime poker”, describe in detail of some important interface scenarios. Finally, debugging and release this educational game software. Chapter 4, “Application and evaluation of 520 chemical anime poker education game software”: Use this educational game in teaching practice, based on a survey of the teachers, pre-service teachers and the third students, summarize most subjects on the educational game software development holding a positive and supportive attitude. They approval the designing of this game’s interface, the setting of this game’s feature, this educational game software with considerable entertainment and educational value Chapter 5, “The summary and prospect”: Make a summary of this educational game software, introduce it’s characteristics, obtain this educational game’s application prospect and the lack. The next step work focused on the game’s improvement and extension, which can be from the following points: (1) Increase the game content. (2) Add the game sound. (3) The development of mobile phone function. (4) To popularize and apply energetically. In this thesis: “520 chemical anime poker” sets educational and entertainment in one, with the junior high school students' cognitive characteristics and the requirements of the new curriculum standards, so that the learners break through the chemical terms while enjoying the game. It improves the effect of learning, improves the efficiency of learning, riches teaching resources. The application of chemistry in junior high school language teaching has unique advantages. It as a new teaching method and learning style, no doubt has good development prospect. Software has been hanging in the “520 chemical game site” (www.520hx.com.cn/yx/).
KEY WORDS: 520 chemical poker, animation games, education game software, chemical language
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